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Don't Croak It
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Devlog
Devlog - Week 15
January 09, 2024
by
MA123
Week 15 The final stages of the game is in motion this week. Final implementations, changes, and fixes are put in the game for the final build. Working as a team of two, we relied on teamwork and comm...
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Devlog - Week 12
December 13, 2023
by
MA123
Week 12 For this week, we worked on the days to provide a clearer and more polished gameplay. We are polishing up our game for the beta build by adding polished models, audio, music, and fixing mechan...
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Devlog - Week 11
December 13, 2023
by
EVERYPLANET
Week 11 This week we worked on implementing more models to the game and enhancing the visual clarity of the second day's tasks. Adding these models will make the game easier to play and quicker for ne...
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Devlog - Week 10
November 29, 2023
by
EVERYPLANET
This Week - Alpha Playtests This week we conducted alpha playtests with some first year students. This was a very valuable experience as this was the first time we had outside players playing a versio...
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Devlog - Week 9
November 22, 2023
by
MA123
Week 9 Over the weeks, we went into details about the game mechanics, scenes, and design. We began putting our core concept and design to develop out game. This week we are focusing on developing an a...
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Devlog - Week 5
October 25, 2023
by
EVERYPLANET
Week 5 This week we explored some level design. Based on prototypes, we have been working on a first level containing a patient records filing minigame, with inspirations from games like papers please...
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Devlog - Week 4
October 18, 2023
by
MA123
Week 4 We focused on creating a plan and ideas to fully develop our game this week. We thought about the gameplay and how we wanted the game to feel, along with the general style of the game. Jess cre...
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Devlog - Week 3
October 11, 2023
by
MA123
Week 3 This week we focused on 'time' and how time would work in our game. Jess: For this weeks theme, we focused on time and how it could be used in our game. For my prototype, I made a high tensions...
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Devlog - Week 2
October 04, 2023
by
MA123
Week 2 Our prototype is based on the theme 'corrupted vision'. We took a whole different direction from our initial idea. We played around with new mechanics and ideas based on our controls from last...
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Devlog - Week 1
September 26, 2023
by
EVERYPLANET
Week 1 Welcome to the first devlog for our currently untitled frog themed game. For the first week of prototyping we were focussing on controls, covering movement and basic button inputs. In the video...
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